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K17V11 discusion
#1
Discuss here.
We are everywhere and nowhere...
We are everyone and no one...
We are Legion...
We are Team K17
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#2
Hey there folks! Long time user here. What exactly is v11 going to have that will be better, or different than previous v10? I took a gander around and I didn't see a list or anything. Just a handful of you testing v11 it seems. So what can we expect for a full release? Any rough estimates as of a release time frame? Thanks. Love you guys!
[-] The following 1 user Likes Caligula13's post:'s post
  • Roy (11-03-2023)
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#3
Congatulations guys!

The game looks marvelous! Totally new and, at the same time, it's the good old game we love.
I like your gentle approach to implementation of modern features.
There are a few little drawbacks, but as a whole it's marvelous. Thank you!

Keep up good work. Cheers!
The Gardener Formerly Known as Araq
[-] The following 6 users Like Russian Vodka's post:
  • BeaTleS (11-10-2023), daspex (11-10-2023), K17 (11-10-2023), Nikole (11-10-2023), Richter Belmont (11-10-2023), Roy (11-11-2023)
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#4
I wanted to ask If I can add Hook 5 or Reshade to enhance my game graphics more .. Is it Possible ?
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#5
Bell 
Sleepy after a sleepless night i mentioned  2  differences between V11 and V10.

in V11 , due to the different body size slider mode, all poses from V10 with different body sizes ,P1 and P2,P3 P4, dont work  

anymore properly.The orientation of the individual hips is not taken into account. The result is a pose that is no longer usable.

in the Poseditor PE , the copy and paste  function in the timeline bar, doesn`t work either. (was an Ram Error, works again) 

but V11 Beta 4 is a really awesome game..grats.  Big hug
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#6
(11-12-2023, 04:33 AM)jo12 Wrote:

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Sleepy after a sleepless night i mentioned  2  differences between V11 and V10.

in V11 , due to the different body size slider mode, all poses from V10 with different body sizes ,P1 and P2,P3 P4, dont work  

anymore properly.The orientation of the individual hips is not taken into account. The result is a pose that is no longer usable.

in the Poseditor PE , the copy and paste  function in the timeline bar, doesn`t work either. (was an Ram Error, works again) 

but V11 Beta 4 is a really awesome game..grats.  Big hug

If at first you pose with giants and save this pose, the movement of the skeleton will be marked in the position where you left it, that being said, when you load the scene between 2 giants, in a pose made for them, everything will load normally.

Now, if you want to load the giant pose again on smaller models, the positions will be wrong, because the movement of the skeleton is different from the giant to the standard size person, even if you uninstall the 8X addon the poses will be wrong, because the problem is not in the Addon itself, but in the *POSITION OF THE SKELETON PIECE THAT WAS MOVED/POSITIONED*

the place where you positioned the MANIPULATOR is wrong compared to a pose between two standard-sized people. To fix this, you will have to do what I said above, reset the manipulators to their original position and then redo the pose.

I can guide you, as follows, make a specific folder, of poses only between GIANT X GIANT, STANDARD SIZE X GIANT. and another folder specifies STANDARD SIZE x STANDARD SIZE

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[-] The following 2 users Like Richter Belmont's post:
  • daspex (11-12-2023), jo12 (11-12-2023)
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#7
i`ll ggive it a 2nd try. first attempt not sucessful.
[-] The following 1 user Likes jo12's post:'s post
  • daspex (11-12-2023)
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#8
Sad 
my game is Crashing after I install and added soe new models trying to customize my game keeps crashing now, and showing this error,.. I don't kow how to recover It, I have so much Data in the game stories and lotmore everything will be erase If i reinstall game to fix this error,,

 so please anyone know's how to solve this problem and prevent game crashes... ? Cry Cry


here is the image


[Image: D4rWDGY]


and this is what error say's if picture not loading,... 

error running lva_openstream_name /lua/dds lua 24 bad argument #1 to 'cast' (invalid type)

Please help me fix this.. Thank you .


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#9
Hello. Can someone tell me how to see the effects of these keys? As for the hands, only the fingers move when I do the paste, not the position of the hand. Thank you.


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#10
He Bud. i think these sliders are not working yet in this Beta Version.
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