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K17V11 discusion
#21
(01-01-2024, 07:20 AM)tigrooh Wrote:

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Hi guys,
not the first time this question is asked here but I have'nt found any answer.
So, finaly, is "Hook 5 extended" compatible with version V11 ? Is there a specific way to install it with this new version of TK17 ?
When I tried it, the game crashed before the first start menu.  I will search on my way but any help is welcome.
Thanks and happy new year 2024.

No. 32bit Hook is not compatible with 64bit V11. A "Hook64" is on our ToDo list.

In the meantime, I recommend using my Graphics Enhancement solution: https://roysforum.com/thread-580-post-12...l#pid12757
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#22
(01-01-2024, 08:53 AM)OysterMug Wrote:

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(01-01-2024, 07:20 AM)tigrooh Wrote:

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Hi guys,
not the first time this question is asked here but I have'nt found any answer.
So, finaly, is "Hook 5 extended" compatible with version V11 ? Is there a specific way to install it with this new version of TK17 ?
When I tried it, the game crashed before the first start menu.  I will search on my way but any help is welcome.
Thanks and happy new year 2024.

No. 32bit Hook is not compatible with 64bit V11. A "Hook64" is on our ToDo list.

In the meantime, I recommend using my Graphics Enhancement solution: https://roysforum.com/thread-580-post-12...l#pid12757

Thanks ! I'll try this ASAP
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#23
Is this game moddable? I have a mod with few extra slidder I added to the addon folder but the new slidders are not showing up in the game whatever I try, Weird. 

Is there a way I can easily revert this game back to the old t.x.x  files system?

Thanks.
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#24
(01-13-2024, 01:53 PM)Chal123 Wrote:

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Is this game moddable? I have a mod with few extra slidder I added to the addon folder but the new slidders are not showing up in the game whatever I try, Weird. 

Is there a way I can easily revert this game back to the old t.x.x  files system?

Thanks.
This version of the game is a beta test and not for modding.
It is released just to test its functions and also has DRM protection.
The next update should be moddable.
The Whole World Is A Piece Of  Shit But You Have To Handle It.
[-] The following 1 user Likes daspex's post:
  • Chal123 (01-13-2024)
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#25
Wow, for a beta version this game is flawless, I have not encountered any bugs so far. Thumbs up congrats to all the team.
I hope we will not wait too long for the next update. :)

DRM protection?? is it a joke? I don't get it.
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#26
(01-13-2024, 01:53 PM)Chal123 Wrote:

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Is there a way I can easily revert this game back to the old t.x.x  files system?

TXX files are compatible with VX/V11, but are extracted/converted to a .zip file when the program starts.
[-] The following 1 user Likes The End's post:
  • Chal123 (01-13-2024)
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#27
Hi there! I installed V11 and it's just FANTASTIC!! One problem I'm facing atm is that I cannot get the Voices I used in VX to work.
Any solution to that?
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#28
(01-20-2024, 03:34 AM)Shoko Sugimoto Wrote:

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Hi there! I installed V11 and it's just FANTASTIC!! One problem I'm facing atm is that I cannot get the Voices I used in VX to work.
Any solution to that?

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.
[-] The following 1 user Likes The End's post:
  • Shoko Sugimoto (01-22-2024)
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#29
(01-20-2024, 06:47 AM)OysterMug Wrote:

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(01-20-2024, 03:34 AM)Shoko Sugimoto Wrote:

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Hi there! I installed V11 and it's just FANTASTIC!! One problem I'm facing atm is that I cannot get the Voices I used in VX to work.
Any solution to that?

[To see links please log-in or register here]

.

Thank you @Oystermug
What about RK's Muse Skill Tree? Its voice addons seem to work in customizer, but during action its just silence! 
In VX, it works like a charm. Is there any way to get it to work in V11?
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#30
(01-22-2024, 06:40 AM)Shoko Sugimoto Wrote:

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(01-20-2024, 06:47 AM)OysterMug Wrote:

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(01-20-2024, 03:34 AM)Shoko Sugimoto Wrote:

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Hi there! I installed V11 and it's just FANTASTIC!! One problem I'm facing atm is that I cannot get the Voices I used in VX to work.
Any solution to that?

[To see links please log-in or register here]

.

Thank you @Oystermug
What about RK's Muse Skill Tree? Its voice addons seem to work in customizer, but during action its just silence! 
In VX, it works like a charm. Is there any way to get it to work in V11?

Unfortunately, MST is incompatible with V11. It was originally written for TK17 v7.5 and never updated.

Voiceset Installer 5.0 is compatible with MST voices when used on VX, but I can't do anything about V11. Sorry.

At most, you can extract the voices from an MST voice addon and recreate it using my "

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".
[-] The following 1 user Likes The End's post:
  • Shoko Sugimoto (01-22-2024)
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