01-23-2024, 12:06 AM
I can not post
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01-23-2024, 12:06 AM
I can not post
01-23-2024, 06:05 AM
(01-23-2024, 12:00 AM)TrashCanMan Wrote: I did a snow animation in my biathlon room and rain in my car room but my animations are all done in blender and ported into bs code. Also some of my rooms use fog,I got the bs code for it at old mg site.But its good to see someone is using the emitter stuff of the game thats pretty cool stuff.
The Whole World Is A Piece Of Shit But You Have To Handle It.
01-23-2024, 07:18 AM
(01-23-2024, 12:00 AM)TrashCanMan Wrote: Your posts are coming up with a pink background again. Are you doing that or is there a bug I need to fix? (BTW: From your tagline, I believe the book you're thinking of is "The Stand", not "The Strand".)
01-23-2024, 07:24 AM
(01-23-2024, 07:18 AM)OysterMug Wrote: Pink background? Nothing I did
01-23-2024, 07:25 AM
I found the on/of switch
01-23-2024, 07:52 AM
OK I found the on and off switch and everything is working as expected
Easy enough to transfer to any room, hardest part is manually setting position and rotation. I haven't tested yet but should be compatible with V11
01-23-2024, 03:45 PM
Found the on/off switch and everything works as expected
Time to test the room in V11
01-24-2024, 03:34 AM
Tested the mod in Tk V11
This just blows my mind Notice there is one emitter working properly producing Liquid Drops. Killed all the emitters and fired em back up 1 at a time. The first set of emitters work the rest......... It makes no sense, either the texture or transparency has been disabled I can't figure this one out
What I know about scripting I taught myself and I'm a lousy student
When modifying script I like to follow the bread crumbs Sometimes they lead you to other files or someplace unexpected Check my downloads for ReadMe or some kind of Notes I'm always leaving bread crumbs to follow
I broke down the script, one set of emitters per script file, each emitter as a separate mod, didn't work.
Have one more idea and if it doesn't work I don't know what to try next
What I know about scripting I taught myself and I'm a lousy student
When modifying script I like to follow the bread crumbs Sometimes they lead you to other files or someplace unexpected Check my downloads for ReadMe or some kind of Notes I'm always leaving bread crumbs to follow
02-01-2024, 01:19 PM
Setup the shower in the Jail, you can turn them on one at a time.
On the left is the default room shower on the right is the addon. When I ripped the code for the liquid animation from the Orca Mad I cut out the connection group, PoseBlend and an animation loop. I'm surprised it worked at all. It made for a short sweet bit of code that I can inject into just about any room. Injected Flat screen, 3D Models and now a shower mod as room objects. For the most part it seems to be compatible with TK v11 except for the shower mod. TK v11, I need access to system files so I can thoroughly test the rooms. |
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