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Oz70NYCTK17 Discussion
#21
Soo...
I got a little question.
I have got newsroom and coffee bar in my maplist, but I can't play on them. It crashes. Do I need something speciel for them to work?
Call me "Hroki".
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#22
Pitit1 Wrote:Soo...
I got a little question.
I have got newsroom and coffee bar in my maplist, but I can't play on them. It crashes. Do I need something speciel for them to work?

If you have the right updates it shouldn't be a problem, unless your PC can't handle the intense textures.
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#23
Cherryboy Wrote:
Mommak Wrote:Today I worked with the PE I noticed that the program did not store the keys not when I brought together two bodies - respectively or it has been reset. Did anyone know more about this?

The actions available in PE depends on the loop you are editing in the interactive mode (the penetration loop let's you edit hips and etc, the cooldown loop lets you edit other parts of the bodies and so on). Animation mode has more freedom, but it will just play without ability to do anything just watch. There was some PE manuals on the net, but now I can't remember where. Try google ;)

No, no... I have been working for years with the PE and never seen this. The keys are sometimes not noticed, and after saving and reloading the pose then revealed as if I had never set.
previously it was only a little "disturbing", but if you totally engrossed for a while working on a pose and has not been saved, something like this can be very annoying.

I also wanted to know if anyone else noticed that.
*Rev7499ZA*
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#24
Mommak Wrote:
Cherryboy Wrote:
Mommak Wrote:Today I worked with the PE I noticed that the program did not store the keys not when I brought together two bodies - respectively or it has been reset. Did anyone know more about this?

The actions available in PE depends on the loop you are editing in the interactive mode (the penetration loop let's you edit hips and etc, the cooldown loop lets you edit other parts of the bodies and so on). Animation mode has more freedom, but it will just play without ability to do anything just watch. There was some PE manuals on the net, but now I can't remember where. Try google ;)

No, no... I have been working for years with the PE and never seen this. The keys are sometimes not noticed, and after saving and reloading the pose then revealed as if I had never set.
previously it was only a little "disturbing", but if you totally engrossed for a while working on a pose and has not been saved, something like this can be very annoying.

I also wanted to know if anyone else noticed that.
*Rev7499ZA*

Hmm :-? ...sometimes the keys appear in the PE timeline by itself for me, when I clicking the unused part of the timeline. But after reloading save of that pose fixes all this. it's a rare thing, so it's not a big problem for me. I think it's a bug and it looks like the opposite problem from yours. I'm using Rev7499ZB and didn't used PE with your version of the game, so can't say anything about that...sorry. I always make a few different saves of the pose though...just in case :-B
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#25
Hello all. I have a questions about HiRes body textures:
1. To use HiRes body textures I must have some kind body mod for it?
2. If I use HiRes body textures then the clothing textures should be in HiRes too?

Sorry to bother you with those nab questions. I'm just not very close to the things with texturing and stuff :roll:
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#26
Green Screen
i wonder i not sure if it work like that
but how if we did a animation of 3 persons sit in sofa together
and if we dont change the camera we make anther 3 persons stand front of them
if we record both of the aniamtion and empty room in Sequence
we got 6 people look at each other?
its like that ? [-( ~o)
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#27
Cherryboy Wrote:Hello all. I have a questions about HiRes body textures:
1. To use HiRes body textures I must have some kind body mod for it?
2. If I use HiRes body textures then the clothing textures should be in HiRes too?

Sorry to bother you with those nab questions. I'm just not very close to the things with texturing and stuff :roll:

I hear ya Cherryboy...I DL this "HIGHREZ_ENABLER_MOD" from TKStuff. But I don't notice difference,I'm gonna try to just delete that file and see what it looks like o.0

I'll post my findings...
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#28
togan Wrote:
Cherryboy Wrote:Hello all. I have a questions about HiRes body textures:
1. To use HiRes body textures I must have some kind body mod for it?
2. If I use HiRes body textures then the clothing textures should be in HiRes too?
Sorry to bother you with those nab questions. I'm just not very close to the things with texturing and stuff :roll:
I hear ya Cherryboy...I DL this "HIGHREZ_ENABLER_MOD" from TKStuff. But I don't notice difference,I'm gonna try to just delete that file and see what it looks like o.0
I'll post my findings...
If you use a hi-res main body texture then ALL other body parts must be hi-res to allow correct rendering. This is what that mod contains, but still there are some caveats: a couple of textures missing, default body skins don't color-match original ones, eyebrow shapes are completely different, and a few others.
Clothing textures are totally independent.
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#29
xeraxeca Wrote:
togan Wrote:
Cherryboy Wrote:Hello all. I have a questions about HiRes body textures:
1. To use HiRes body textures I must have some kind body mod for it?
2. If I use HiRes body textures then the clothing textures should be in HiRes too?
Sorry to bother you with those nab questions. I'm just not very close to the things with texturing and stuff :roll:
I hear ya Cherryboy...I DL this "HIGHREZ_ENABLER_MOD" from TKStuff. But I don't notice difference,I'm gonna try to just delete that file and see what it looks like o.0
I'll post my findings...
If you use a hi-res main body texture then ALL other body parts must be hi-res to allow correct rendering. This is what that mod contains, but still there are some caveats: a couple of textures missing, default body skins don't color-match original ones, eyebrow shapes are completely different, and a few others.
Clothing textures are totally independent.

Check oot ma flickrrrrr frr comparisons -

[To see links please log-in or register here]



I can't spot the difference ^.^

xeraxeca can you help me set up this game correct-like...I can upload pics of my TK17 folder,whatever you need. TIA
PS. My game is patched to access 4GB of memory,my System Specs are more than adequate. i7-3930k,16GB ram,TITAN GPU.
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#30
xeraxeca Wrote:
togan Wrote:
Cherryboy Wrote:Hello all. I have a questions about HiRes body textures:
1. To use HiRes body textures I must have some kind body mod for it?
2. If I use HiRes body textures then the clothing textures should be in HiRes too?
Sorry to bother you with those nab questions. I'm just not very close to the things with texturing and stuff :roll:
I hear ya Cherryboy...I DL this "HIGHREZ_ENABLER_MOD" from TKStuff. But I don't notice difference,I'm gonna try to just delete that file and see what it looks like o.0
I'll post my findings...
If you use a hi-res main body texture then ALL other body parts must be hi-res to allow correct rendering. This is what that mod contains, but still there are some caveats: a couple of textures missing, default body skins don't color-match original ones, eyebrow shapes are completely different, and a few others.
Clothing textures are totally independent.

Thank you for the answers...both of you ^:)^
togan, I just checked your images but can't see the difference between the HiRes and default though :-? It rises the question why use HiRes if the default Res looks practically the same? Maybe I have a bad eyes to spot the differences :-o
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