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New Shower Mod WIP
#21
(02-01-2024, 01:19 PM)TrashCanMan Wrote:

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Setup the shower in the Jail, you can turn them on one at a time.
On the left is the default room shower on the right is the addon.

When I ripped the code for the liquid animation from the Orca Mad
I cut out the connection group, PoseBlend and an animation loop.
I'm surprised it worked at all. It made for a short sweet bit of code
that I can inject into just about any room.

Injected Flat screen, 3D Models and now a shower mod as room objects.
For the most part it seems to be compatible with TK v11 except for the shower mod.
TK v11, I need access to system files so I can thoroughly test the rooms.

I wonder if the fact stock VX/V11 already allow you to turn on/off Shower 2 had any impact of your results?

(edited.)
[-] The following 1 user Likes The End's post:
  • daspex (02-01-2024)
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