12-21-2016, 03:23 PM
Mansion of Hidden Souls
Mansion of Hidden Souls, also called Tale of the Dream Mansion (夢見館の物語 Yumemi Yakata no Monogatari
Plot
One night two siblings—Samantha and Johnathan—come across a butterfly while exploring a grassy field. Enchanted by the butterfly's haunting beauty, Samantha chases after it. Johnathan follows reluctantly, repeating Grandmother's warnings about ghosts who roam the area and turn people into butterflies. The butterfly leads Samantha into the Mansion, where she becomes trapped: as Johnathan, the player must explore the Mansion, overcome several puzzles, and escape with his sister before the pair of them become permanent residents.
While exploring the Mansion, the player encounters several ghosts, who appear in the form of butterflies:
The gameplay is very similar to that of D: the player travels between areas via 3D pre-rendered first-person
Mansion of Hidden Souls, also called Tale of the Dream Mansion (夢見館の物語 Yumemi Yakata no Monogatari
[To see links please log-in or register here]
) in Japan, is a[To see links please log-in or register here]
[To see links please log-in or register here]
released for the[To see links please log-in or register here]
, developed by[To see links please log-in or register here]
and published by[To see links please log-in or register here]
in Japan and by[To see links please log-in or register here]
in the United States. It has a similar format to other puzzle computer games such as[To see links please log-in or register here]
,[To see links please log-in or register here]
and[To see links please log-in or register here]
. It was first released on December 9, 1993 in the United States and on December 10, 1993 in Japan.Plot
One night two siblings—Samantha and Johnathan—come across a butterfly while exploring a grassy field. Enchanted by the butterfly's haunting beauty, Samantha chases after it. Johnathan follows reluctantly, repeating Grandmother's warnings about ghosts who roam the area and turn people into butterflies. The butterfly leads Samantha into the Mansion, where she becomes trapped: as Johnathan, the player must explore the Mansion, overcome several puzzles, and escape with his sister before the pair of them become permanent residents.
While exploring the Mansion, the player encounters several ghosts, who appear in the form of butterflies:
- A pampered young girl. She seems friendly at first, but is actually a conniving brat.
- An Australian butterfly collector. He seems anxious for the boy to become a butterfly and join the collection.
- A painter, who is in a perpetually dreamy, absent-minded state.
- An Eastern European tavern wench. She cackles menacingly and seems amused by the children's predicament.
- A piano-playing southern belle, who longs to touch the keys again.
The gameplay is very similar to that of D: the player travels between areas via 3D pre-rendered first-person
[To see links please log-in or register here]
sequences, pressing the action button whenever he finds something of interest. Doing so sometimes reveals an important item, such as a key or matchbox, which is added to his inventory. Also like D, the number of actual puzzles is fairly small: the player spends most of the game exploring the mansion and searching for important items.