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grumpf44JSGME
#9
Got a PM, but the answer is good for everybody...
Quote:Hi Grumpf44,

first of all thank you for pointing out the JSGME modifier. I just have started experimenting with it. One question: Is it possible to have more than 80 outfits in game, i.e. 81..160 etc.?

At the moment I have my 80 female outfits full, I wanted to install additional outfits via JSGME but they didn't seem to show up, maybe I did something wrong. If you could point out a way for the outfits to exceed the 80 outfits limit, that would be nice. Also, your last post about what JGSME saves and not is not fully clear to me. So, I change an outfit which I loaded with JGSME, save it, what do I have to do then?

Good luck
AgentJack

No, we cannot have more than 80 outfits slots in the game (Until further notice?).
Yes, there is no limit to the number of your outfits thru JSGME, as long as the number of the outfits in each mod folder do not exceed 80...
For instance, I made a "fantasy" folder, 520Mo, 160 folders, more than 2000 files, including rooms, textures, txx and outfits. When I enable this mod folder, the outfits replace the ones in my main Save folder.

Regarding the saving of the outfits in the MODS folder: When you enable a mod, JSGME save in the !BACKUP folder the original files. But when you disable a mod, JSGME do not put back the replacement files in the MODS folders, but destroy them... So once you have save your changes during the game, you must go to the main Save folder of the game, and copy the updated outfits from this main Save to the Save of your mod BEFORE to disable the mod in the JSGME control panel.
Same thing if you have in your mod folder toys, poses or sequences you have updated...
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