01-23-2024, 06:05 AM
(01-23-2024, 12:00 AM)TrashCanMan Wrote:[To see links please log-in or register here]
@ Daspex
Thought about that and was just getting ready to try when I found the problem.
It was something simple basic stupid that I overlooked.
Here's a Preview clip, the gazebo and the basin for the fountain are just
extra objects I imported into the room.
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Sending parameters for scaling. Default "0" hides it and then you just crank it up.
For the shower I used 4 pair of emitters for a total of 8
The Fountain I used 8 pair of emitters for a total of 16 emitters
I might turn on the faucet for the tub and kitchen sink but I'm not even going to try Rain.
Because of Gravity effects and Range available in the Orca Mod I just can't.
The Rain and Fog animations available in the Orca Mod are awesome. They are attached to
the models location. With something like rain that actually works better. Things like Showers,
Faucets and Fountains, need to be attached to the room
I did a snow animation in my biathlon room and rain in my car room but my animations are all done in blender and ported into bs code.
Also some of my rooms use fog,I got the bs code for it at old mg site.But its good to see someone is using the emitter stuff of the game thats pretty cool stuff.
The Whole World Is A Piece Of Shit But You Have To Handle It.