01-18-2024, 09:29 AM
(01-18-2024, 05:04 AM)EllyFox Wrote:[To see links please log-in or register here]
People used to create addons somehow. How did they do it? How did you transfer things from blender (even from the old version) into the game?
Originally, way back in the early days of 7.5, modders relied on a buggy Blender plugin that was able to export Blender models directly to TK17 format (even creating the txx file.) But the plugin had lots of bugs in it (one critical bug: incorrect paths in the output) and users had to fix the output by hand. I tried to fix the plugin once, but I couldn't figure out where it was getting the paths from to fix it and had to give up. I don't think the plugin ever made it to v1.0 (I tried to fix v0.92.)
Then, user "Raitin Kane" wrote a simple app run from the Command Line that he called "CollaTKane". It allowed you to turn Blender files (output to "Collada" DAE format) into TK17 addons. It revolutionized the creation of Addons. But Raistin was absolutely terrible at writing instructions, so I (with the help of super-user "Berger") started a Tutorial series explaining how to use his utility to create Addons. But Berger and I didn't see eye-to-eye on how to explain things so even "Newbies" (like me) could understand, and I had to end the series once things got complicated with Hair and Clothing. :(
Version 1 & 2 of CollaTKane prompted you each step of the way. Version 3.x switched to using reusable batch files (which made rebuilding the same object over & over faster/easier as you worked out the bugs. But properly editing the provided sample batch files can be tricky. There are things in them you simply can't change, and some names have to be in a certain format or else they won't work.
That's why I wrote my "
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", which lets you quickly & easily turn dae files into addons w/o having to edit batch files by hand, and guess what you did wrong when they don't work.I updated my "
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" (which I first wrote in 2016 using CollaTKane v2.0) to use CTK_GUI. I recommend taking a look at it to get an idea of how Addons are made.I still need to update my Rooms Tutorial. I'll try to get to that in the next few days.