11-25-2023, 11:13 AM
I want to fix my Door Toy before uploading it and I need some help from someone knowledgeable about scripting.
When I put a window in the door, most (not all) hairs disappear. I know it's a "layer priority" issue, but I'm not sure how to fix it.
Can anyone help?
UPDATE: I found that changing the .txf file from "AlphaBlend/WriteZ" to just "AlphaBlend", the hair returns, but the door becomes translucent.
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I told about the issue with AlphaBlend hairs at Discord. just open the used hairs Scene file and go to this line , RenderShader.MultiDrawLayer I32(37); write the value 40 there instead of 37 to fix it or do the same thing in Scene file of Glass. Its only because both the glass and hairs (AlphaBlend) value is 37 and conflicting.
When I put a window in the door, most (not all) hairs disappear. I know it's a "layer priority" issue, but I'm not sure how to fix it.
Can anyone help?
UPDATE: I found that changing the .txf file from "AlphaBlend/WriteZ" to just "AlphaBlend", the hair returns, but the door becomes translucent.

[/quote]
I told about the issue with AlphaBlend hairs at Discord. just open the used hairs Scene file and go to this line , RenderShader.MultiDrawLayer I32(37); write the value 40 there instead of 37 to fix it or do the same thing in Scene file of Glass. Its only because both the glass and hairs (AlphaBlend) value is 37 and conflicting.
FOR MORE INFO AND UPCOMING PROJECT VISIT MY THREAD HERE....
https://roysforum.com/thread-369-post-7845.html#pid7845
https://roysforum.com/thread-369-post-7845.html#pid7845