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K17The Klub 17 V11 game
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Intro

As the original creators of The Klub 17, Team K17 has consistently worked hard to provide the best gaming experience possible.
Despite facing significant challenges in the past, we have never lost sight of our goal of creating the best mod possible.

Some background

I made and released the first mega mod for the first engine of SV back in 2007.
In 2008, I joined a group of coders and we named ourselves Team K17.
After a few years of this, using the next generation of the engine, and name changes of the game,
we settled on the name "The Klub 17" for the game (TK17). The name uses the first letter of Team K17.
Around 2010, we joined a site called ModsGarden. This lasted for about 10 years, until the site was lost.
For a couple of years, we worked on the next version (V11), while giving support for VX.
In 2023, we started our own site, called Phoenix Garden, in honor of ModsGarden.

The Klub 17 V11

Now, Team K17 is proud to release The Klub 17 V11!
Several years in the making, this represents the accumulation of everything we worked for since 2007.
In V11, you can expect to see all the features that existed in VX, and more.
The engine is 64 bits, meaning that it will run faster on today's OS (64bits), since it's not limited by the 4 Megs from the old 32 bits engine.

Keep in mind that this is still in Beta(4), and there are still some minor bugs to iron out.
More importantly, this replaces VX, not Hook5, since the latter is 32bits, and therefore not compatible with V11 64bits.
That said, V11 is the stepping stone, as we're planning on releasing Hook64 (code name) as a second phase.
This new graphical boost will be as good or better then Hook5, will run faster being 64bits,
and we will work hard to make it compatible with the existing H5 library. In short, the best of both worlds.

So we recommend that you keep your VX installation around while installing V11.
Then, gradually transfer your assets from VX to V11. Please report any bugs from V11 itself,
or caused by a specific addon. That way, you won't miss out on anything.

In conclusion, the release of V11 marks a significant milestone in that journey, and we are honored to share it with the gaming community.
We hope you'll enjoy our latest creation and look forward to your feedback.

Team K17

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We are everywhere and nowhere...
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We are Team K17
[-] The following 23 users Like K17's post:
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Messages In This Thread
The Klub 17 V11 game - by K17 - 03-05-2023, 03:05 PM
RE: The Klub 17 V11 game - by K17 - 11-06-2023, 09:24 PM
RE: The Klub 17 V11 game - by Richter Belmont - 11-06-2023, 10:04 PM
RE: The Klub 17 V11 game - by ironwolf - 11-07-2023, 06:27 AM
RE: The Klub 17 V11 game - by electric_saurus - 11-07-2023, 11:35 AM
RE: The Klub 17 V11 game - by daspex - 11-07-2023, 12:22 PM
RE: The Klub 17 V11 game - by TeoNZ - 11-07-2023, 03:16 PM
RE: The Klub 17 V11 game - by EJAX - 11-07-2023, 07:06 PM
RE: The Klub 17 V11 game - by dipstik - 11-08-2023, 09:03 AM
RE: The Klub 17 V11 game - by Richter Belmont - 11-08-2023, 09:13 AM
RE: The Klub 17 V11 game - by K17 - 11-08-2023, 01:08 PM
RE: The Klub 17 V11 game - by dipstik - 11-08-2023, 09:50 AM
RE: The Klub 17 V11 game - by Richter Belmont - 11-08-2023, 10:01 AM
RE: The Klub 17 V11 game - by daspex - 11-08-2023, 07:16 PM



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