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Free Toy -90z Rotation Issue...Reason and Fix! - Printable Version +- Phoenix Garden (https://roysforum.com) +-- Forum: Community (https://roysforum.com/forum-103.html) +--- Forum: Raistin Kane - Research Center (https://roysforum.com/forum-158.html) +--- Thread: Free Toy -90z Rotation Issue...Reason and Fix! (/thread-715.html) |
Free Toy -90z Rotation Issue...Reason and Fix! - Richter Belmont - 07-24-2024 If case you're not aware, when you connect your model toy (pose edit) to the "free zone", the game add a 90z rotation to your toy. This cause the toy to be wrongly oriented. Modders fix to this was to add a rotation in the scene file of their addon-on toy to cancel the extra rotation caused by the game. This work...but the toy orientation will be broken on all other zone. Anyway, I discovered the source of the problem. \Scenes\Shared\Body\anim01.bs Code: AnimationLibrary :local_1404 . {[/color] Can you spot it? Yep, all our trouble cause by two little -90! Replace them by 0 and we are done Code: SplineVector3f :local_1405 . {[/color] |